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java.lang.Objectstory.scheherazade.elements.Consequence
public class Consequence
A Consequence describes a causal relationship between two narrative elements in a Timeline. For example, "if a character in one state has the condition Working, then the character in that same state has a goal to be free of that condition." The Consequence object is a reflection of the Consequence node which is part of the Setting of a Timeline. Hence Consequences may be beliefs rather than actual fact.
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Consequence()
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| Method Summary |
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| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Consequence()
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