# Microsoft Developer Studio Generated NMAKE File, Based on elementaryStream.dsp
!IF "$(CFG)" == ""
CFG=elementaryStream - Win32 Debug
!MESSAGE No configuration specified. Defaulting to elementaryStream - Win32\
 Debug.
!ENDIF 

!IF "$(CFG)" != "elementaryStream - Win32 Release" && "$(CFG)" !=\
 "elementaryStream - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "elementaryStream.mak" CFG="elementaryStream - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "elementaryStream - Win32 Release" (based on\
 "Win32 (x86) Static Library")
!MESSAGE "elementaryStream - Win32 Debug" (based on\
 "Win32 (x86) Static Library")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

!IF  "$(CFG)" == "elementaryStream - Win32 Release"

OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros

!IF "$(RECURSE)" == "0" 

ALL : "$(OUTDIR)\elementaryStream.lib"

!ELSE 

ALL : "$(OUTDIR)\elementaryStream.lib"

!ENDIF 

CLEAN :
	-@erase "$(INTDIR)\elementaryStream.obj"
	-@erase "$(INTDIR)\fileStream.obj"
	-@erase "$(INTDIR)\rtpMPEGLib.obj"
	-@erase "$(INTDIR)\socket.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(OUTDIR)\elementaryStream.lib"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
 /Fp"$(INTDIR)\elementaryStream.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
 /c 
CPP_OBJS=.\Release/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\elementaryStream.bsc" 
BSC32_SBRS= \
	
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\elementaryStream.lib" 
LIB32_OBJS= \
	"$(INTDIR)\elementaryStream.obj" \
	"$(INTDIR)\fileStream.obj" \
	"$(INTDIR)\rtpMPEGLib.obj" \
	"$(INTDIR)\socket.obj"

"$(OUTDIR)\elementaryStream.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
    $(LIB32) @<<
  $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<

!ELSEIF  "$(CFG)" == "elementaryStream - Win32 Debug"

OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros

!IF "$(RECURSE)" == "0" 

ALL : "$(OUTDIR)\elementaryStream.lib"

!ELSE 

ALL : "$(OUTDIR)\elementaryStream.lib"

!ENDIF 

CLEAN :
	-@erase "$(INTDIR)\elementaryStream.obj"
	-@erase "$(INTDIR)\fileStream.obj"
	-@erase "$(INTDIR)\rtpMPEGLib.obj"
	-@erase "$(INTDIR)\socket.obj"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(OUTDIR)\elementaryStream.lib"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
 /Fp"$(INTDIR)\elementaryStream.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
 /c /ID:\DevStudio\VC\include
CPP_OBJS=.\Debug/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\elementaryStream.bsc" 
BSC32_SBRS= \
	
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\elementaryStream.lib" 
LIB32_OBJS= \
	"$(INTDIR)\elementaryStream.obj" \
	"$(INTDIR)\fileStream.obj" \
	"$(INTDIR)\rtpMPEGLib.obj" \
	"$(INTDIR)\socket.obj"

"$(OUTDIR)\elementaryStream.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
    $(LIB32) @<<
  $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<

!ENDIF 


!IF "$(CFG)" == "elementaryStream - Win32 Release" || "$(CFG)" ==\
 "elementaryStream - Win32 Debug"
SOURCE=.\elementaryStream.cpp

!IF  "$(CFG)" == "elementaryStream - Win32 Release"

DEP_CPP_ELEME=\
	".\elementaryStream.h"\
	".\fileStream.h"\
	".\socket.h"\
	

"$(INTDIR)\elementaryStream.obj" : $(SOURCE) $(DEP_CPP_ELEME) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "elementaryStream - Win32 Debug"

DEP_CPP_ELEME=\
	".\elementaryStream.h"\
	".\fileStream.h"\
	".\socket.h"\
	

"$(INTDIR)\elementaryStream.obj" : $(SOURCE) $(DEP_CPP_ELEME) "$(INTDIR)"


!ENDIF 

SOURCE=.\fileStream.cpp
DEP_CPP_FILES=\
	".\fileStream.h"\
	

"$(INTDIR)\fileStream.obj" : $(SOURCE) $(DEP_CPP_FILES) "$(INTDIR)"


SOURCE=.\rtpMPEGLib.cpp

!IF  "$(CFG)" == "elementaryStream - Win32 Release"

DEP_CPP_RTPMP=\
	".\elementaryStream.h"\
	".\fileStream.h"\
	".\rtpmpeglib.h"\
	".\socket.h"\
	

"$(INTDIR)\rtpMPEGLib.obj" : $(SOURCE) $(DEP_CPP_RTPMP) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "elementaryStream - Win32 Debug"

DEP_CPP_RTPMP=\
	".\elementaryStream.h"\
	".\fileStream.h"\
	".\rtpmpeglib.h"\
	".\socket.h"\
	

"$(INTDIR)\rtpMPEGLib.obj" : $(SOURCE) $(DEP_CPP_RTPMP) "$(INTDIR)"


!ENDIF 

SOURCE=.\socket.cpp
DEP_CPP_SOCKE=\
	".\socket.h"\
	

"$(INTDIR)\socket.obj" : $(SOURCE) $(DEP_CPP_SOCKE) "$(INTDIR)"



!ENDIF 

